ART/ARCHITECTURE: Virtual Reality Museum.

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Subject: Virtual Reality Museum
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THE NETWORKED VIRTUAL ART MUSEUM

development and operation of long distance, multiple user, networked
virtual reality environments.

The project team will design and construct a multi-cultural art museum
articulated through networked virtual reality, and established by a grid
of participants, or nodes, located in remote geographical locations. The
nodes are inter-connected using modem to modem, or high bandwidth
telecommunications.

Each participating node will have the option to interact with the
virtual environment and contribute to its shape and content.
Participants will be invited to create additions or galleries, install
works, or commission revited searchers and artists to originate new works for
the museum. Further, guest curators will have the opportunity to
organize special exhibitions, explore advanced concepts, and formulate
the basis for critical thon theory pertaining to virtual reality and cultural
expression.

The museum can also function as a stand-alone installation and is easily
transportable for presentation in cultural or industrial venues.

*PROJECT GOALS:
- To investigate long distance, multi-user networked virtual reality
environments with applications for immersive work stations, paperless
office, cultural and educational projects.

- To develop high speed modem to modem networked VR with remote sites

- To develop full motion networked VR with remote sites, employing high
bandwidth telecommunications.

- To document multiple user interaction and behavior, and to establish
multi-user communication protocol within networked immersion
environments.

- To utilize artificial intelligence to create agents and guides for
immersion environments, and the programming of intelligent architecture
and ^smart-rooms.^

- To contribute to the formation of critical theory pertaining to
virtual reality and multi-cultural groupware.

*SCHEDULE:
The first networked interaction will take place May and June, 92,
between CMU and Japan. Additional sites will be added in 92 and 93.

*SOFTWARE AND HARDWARE:
Sense8 World Building Toolkit, IBM 486/33 workstation, 9600 modem.

*INFORMATION:
Carl Eugene Loeffler
Project Director
Telecommunications and Virtual Reality
Carnegie Mellon University, Pittsburgh, PA.
cel+@xxxxxxxxxxxxxx
Tel: (412) 268-3452 Fax: (412) 268-2829

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