Re: Architecture and Virtual Reality

- - The original note follows - -

From: baw2@xxxxxxxxxxx (Bradford A. Wellstead)
Subject: Re: Architecture and Virtual Reality
Date: Sun, 23 Jan 1994 12:08:36 +0100

In article <gibsonf1CJqpvr.CFG@xxxxxxxxxx>, gibsonf1@xxxxxxxxxx (Frederick
Clifford Gibson) wrote:

> Architecture and Virtual Reality - Is a convergence near?
>

In response to the incredible technology advances you describe I am
curious... How long did it take for the Virtual Realists to input the
information necessary for these flyby's (throughs?)

I have been an architect for 10 years in numerous contexts and am
reasonably proficient in the current technological tools. Costs of the
hardware and software aside, if it takes an extraordinary amount of time to
input a model are there truly going to be advantages to the profession?
Once a client has flown through and approved the proposed design it still
has to be drawn and built. Are there really any specific advantages.
Designers must still make the same number of decisions, in fact more up
front, in order to make a reasonable client presentation. What happens
when the client makes the massive and unforeseen changes? A lot of time
has been perhaps misallocated.

At the same time, I have found the profession in need of a good kick in the
rear -- a change of paradigm if you will -- in order to make it a more
viable business _and_ profession.

Don't get me wrong, I am all for great technologocal advances for
architects but tools doth not a process change (much)

Regards,

Brad Wellstead
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