Re: GENERAL: The Third Conference on Cyberspace. Austin, Texas.

can someone tell me how to get off this list? thanks shel




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>
> ******************* A n n o u n c e m e n t ***************
>
> a n d
>
> -------- CALL FOR PROPOSALS, ABSTRACTS, AND PAPERS ---------
>
> 3 C Y B E R C O N F
> THE THIRD INTERNATIONAL CONFERENCE ON CYBERSPACE
> MAY 14 and 15, 1993
>
> AT
> THE UNIVERSITY OF TEXAS AT AUSTIN
> **********************************************************************
>
>
> The Third Conference on Cyberspace will be held May 14 and 15, 1993 at
> The University of Texas at Austin. This is a call for proposals for
> performances and demonstrations as well as for extended abstracts and
> papers, approximately twenty four of which will be selected by the
> Program Committee for development and presentation at the Conference.
> Selected papers, abstracts, and proposal documents will be published
> as The Collected Papers of the Third Conference on Cyberspace and
> available at the Conference. Arrangements are being made to broadcast
> parts of the Conference on National Community Cable Television.
>
> Papers should be around 6,000 words. Abstracts and proposals for
> performances and demonstrations should be between 800 and 1000 words,
> with illustrations and photographs where necessary. All are due in
> hard copy and digital form at the address below by January 1, 1993.
> Videotapes and recordings are also encouraged. Selectees will be
> notified by February 15, 1993.
>
> - - - - - - - - - - - - - - - - - - - -
>
> In the interests of vigorous participation by all, attendance at the
> Conference is limited. Priority will be given in the following order.
>
> ----Category 1: Participants who have been selected and invited to
> present their papers, perform, or demonstrate their work.
>
> ----Category 2: Participants not selected to present but who have
> submitted papers, abstracts, and proposals judged by the Program
> Committee to be serious and of particular interest to the Conference.
>
> ----Category 3: Participants with creative and clearly stated
> interests, experience, and expertise in the Topics listed below, as
> submitted in writing in advance of the registration deadline.
>
> ----Category 4: Visitors & Observers who are not actively working in
> the field at this time but who have expressed interest in the subject
> in writing in advance of the registration deadline.
>
> Like the First Conference at Austin in 1990, and the Second Inter-
> national Conference in Santa Cruz in 1991, the Third Conference on
> Cyberspace is not only about the enabling technology of virtual
> reality, 3-D user interfaces, networking, data visualization, high
> speed computer graphics, and so on, but also the nature of cyberspace
> as such, conceived of as an independent realm, a shared virtual
> environment whose inhabitants, objects, and spaces are data,
> visualized, heard and (perhaps) touched. It seeks to reach an
> understanding of how the components of cyberspace already "under
> construction" in the development and design of graphic user inter-
> faces, scientific visualization techniques, video games, CAD, abstract
> architecture and architectural design theory, knowledge navigation,
> "cyberpunk" discourse, cultural studies, film and narrative theory,
> virtual and artificial reality systems, MU*s, INTERNET, USENET and
> other networks, groupware, and hypermedia might someday function
> together to create a true, public cyberspace, as well as private,
> special-purpose cyberspaces: viable, 3-dimensional, alternate
> realities providing the maximum number of individuals with the means
> of communication, creativity, productivity, mobility, and control over
> the shapes of their lives within the new information and media
> environment.
>
> The Third Conference on Cyberspace is scheduled to take place over two
> days and two nights, two sessions held concurrently. In addition,
> there will be an evening ROUND TABLE on the night of the 14th and a
> DINNER on the night of the 15th. The attempt will be made to match
> Topics to Sessions, but the number, nature, and quality of submissions
> will be the deciding factor in scheduling.
>
> The following is a representative list of the general topics of
> interest to the Conference. OTHER, is also an option. The organizers
> ask only that rampant speculation be accompanied by "concrete"
> accomplishment.
>
>
>
>
> I. COMMUNICATIONS, MEDIA, AND THE CITY
> Papers are invited that discuss and/or report on the proliferation and
> diversification of the media-- from TV to telephones, from movies to
> magazines, from alternative radio to ATMs--and all other computer-
> mediated communication systems. What are the impacts of these on the
> physical city, its social structure, its human experience? Surveil-
> lance, privacy, and the law. Is cyberspace to be in the city, or the
> city in cyberspace?
>
>
> II. VIRTUAL WORLD AND WORK/PLAYSPACE DESIGN
> Artists as well as engineers and programmers are invited to submit
> papers that discuss, demonstrate or report on work done in the design
> of single or multi-user computer-generated environments, in parti-
> cular, environments--for whatever use, research, entertainment, or
> business--that create three (and higher) dimensional space sensorially
> and/or cognitively. How does "multimedia" become the new "unimedium"
> of cyberspace? The focus is less on technology than design, less on
> hardware than software.
>
>
> III. PERSONHOOD, COMMUNITY, AND AGENCY
> Contributions that discuss or report on BBS and Net life. Who/what
> are you on the Net? And where? How do cyberspace communities differ
> from realspace ones; how might they in the future? What are the
> effects of non-face to face communications on identity? What are the
> effects of increases in bandwidth and/or realspace mobility that come
> with ubiquitous computing? Telephonics. Redefining work and play.
> Procrastination space. Money and time; access and denial; methods and
> modes of electronic communication. Informed discussions of the
> history of technology and consciousness are welcomed.
>
>
> IV. COMPUTATION: SPEED, SYNCHRONY, AND OTHER PROBLEMS
> Papers are invited that deal with techniques (1) for handling latency
> in graphics processing and display and (2) handling traffic, routing,
> and transmission delays in high speed, long distance networks in the
> service of achieving co-presence. How are objects in cyberspace to
> be realspace- distributed (updated, rendered, displayed, sounded,
> etc.)? Progress reports on distributed processing vs. massively
> parallel hosts; network topologies, routing strategies, optical
> methods, multimodal operation, graceful degradation, etc. Space
> requires local simultaneity: is there special or general relativity in
> cyberspace?
>
>
> V. INTERFACES: IMMERSION, INTIMACY, IMMENSITY
> Papers are invited that report on work underway or achieved in the
> area of innovative human-computer interfaces. Plausible and specific
> hardware and software design proposals are acceptable. Stereopsis;
> binaural, "convolved" and multitracked sound; eye-, head-, hand-,
> body-tracking; contact/touch feedback; inertial motion simulators;
> motion control software, etc. are all of interest to the extent that
> they promise or deliver spatial immersion at different scales and
> subjective distances. Demonstrations are especially welcomed, as are
> relevant studies in psychoacoustics and "pscyhospatiality."
>
>
> VI. POETICS AND PERFORMANCE
> Papers and performances are invited that make use of networked
> interactive computers, robotics, virtual worlds and/or artificial
> realities to extend human expression and communication. Graphic or
> sonic works of chiefly artistic merit that (also) create
> (cyber)spaces are welcomed, as are discussions and demonstrations of
> powerful on-line literary works. One or Many Authors? What
> Audience? Autonomous Artworks? Telepresence? Teleperformance?
> Creation by Agent? Immersive Aesthetics? Navigable Music? Liquid
> Architecture? Synaesthesia and Multisensory Correlation? Ephemery and
> Permanence? Global Art? The Political Dimension?
>
>
> VII. THE NATURE OF INFORMATION
> Discussions of the theory of information and theories of meaning as
> extended from the purely cybernetic realm to the realm of human
> perception and communication are invited; as are reports on, and
> demonstrations of, work in scientific or business data visualization
> software and theory, the logic of data navigation, search, discovery,
> manipulation, sharing, etc. Are cyberspaces themselves self-
> organizing systems? How are we to measure their complexity,
> organization, and value as structures in themselves as well as
> container/purveyors of "information?"
>
>
> VIII. THE QUESTION OF ECONOMICS
> >From education, entertainment, news, law, "intelligence," and science,
> to advertising, brokerage, credit histories, prices, and schedules...
> the information-for-sale business is distinct from the communications-
> tools business (i.e. computing, telephony, printing, etc.). Submis-
> sions are invited that throw light the economics of both, especially
> with regard to on-line information services such as Compuserve and
> Amix, and computer network management services such as EDS. Are these
> operations the economic basis for cyberspace? Or is it to be the
> providers of the channels and machines? Can cyberspace be decen-
> tralized, individualized? Is cyberspace access to be free? What is
> the link to imminent interactive (HD)TV-based information services?
> Does hacking pay? Of what specifically economic value are 3-D and VR
> interfaces?
>
>
> - - - - - - - - - - - - - - - - - - - -
>
> LOCATION AND ACCOMMODATIONS
>
> Austin is a beautiful and friendly city of 400,000 people in the
> heart of the Texas Hill country. It is the home of the legislature of
> Texas, of Barton Springs, and of thriving electronics, computer,
> publishing, music, education, and research industries. The campus of
> The University of Texas is on 350 tree-covered acres, with promenades,
> and distinguished limestone buildings. Usually sunny, temperatures
> during May range between 62 degrees Fahrenheit at night to 78 degrees
> Fahrenheit during the day. Arrangements are currently being made with
> two hotels: one downtown and adjacent Austin's renowned 6th Street
> night life, the other a short walking distance to campus. These
> arrangements will be finalized in February. Austin's airport is 10
> minutes from the campus and downtown. Cabs are inexpensive.
>
>
> RULES FOR SUBMISSIONS
>
> Papers, abstracts and proposals should be printed on 8.5" x 11" paper,
> single spaced, with one inch margins and in Times 12-point font,
> unless there is specific artistic purpose to breaking these conven-
> tions. Do not number the pages. Provide six copies, and a floppy
> disk with both ASCII and Word versions. Head the first page in the
> following way (centered):
>
> TITLE
> (Proposed Session)
>
> Your Name
> Your Affiliation
>
> Body of paper or abstract.
>
> Email submissions are not accepted in lieu of hard copy, but are
> encouraged in addition to hard copy for availability via FTP.
> Send email submissions to 3cyberconf@xxxxxxxxxxxxxxxxxxx Supplemen-
> tary film, videotape, optical disc, and magnetic recordings are
> encouraged. These will be returned on request. At the submitter's
> option, biographical information can accompany submissions on a
> single, separate page.
>
> DEADLINES: <<Deadline>> for submission of papers, abstracts and
> proposals for inclusion in the Conference: Postmarked on before
> January 1, 1993. Notification date of selection for presentation:
> February 15, 1993. <<Deadline>> for Category 3 applications: March
> 3, 1993. <<Deadline>> for registration for the Conference: March 15,
> 1993 (Late registration will be available as space permits and at an
> extra charge). <<Deadline>> for submission of final papers (if
> abstract was accepted) and for all arrangement-documentation for
> demonstrations and performances: May 1, 1993.
>
> NOTE: Submission of an abstract or proposal indicates the submitter's
> intention, obligation, and capability to write/present/perform/demon-
> strate the corresponding, full length work if chosen.
>
> All materials should be sent to:
>
> |3CYBERCONF
> |THE THIRD International CONFERENCE ON CYBERSPACE
> |Submissions
> |School of Architecture
> |The University of Texas at Austin
> |Austin, Texas, 78712
>
> |email: 3cyberconf@xxxxxxxxxxxxxxxxxxx
> |PHONE: 512-471-6619
> |FAX: 512-471-0716
>
>
> REGISTRATION.
>
> All registrations cover: admission to all sessions, a copy of the
> Collected Papers, various printed materials, and two lunches.
>
> Registration for presenting participants (Category 1) is US$75.00; for
> non-presenting participants (Category 2) it is US$200.00. These
> amounts also cover preferred seating and the final Dinner.
>
> Registration for "participants with expertise" (Category 3) is
> US$250.00, and includes the final Dinner.
>
> Registration for visitors and observers (Category 4) is US$200.00.
>
> Make checks payable to 3CYBERCONF at the above address, envelope
> marked "Registration"
>
>
> SCHOLARSHIPS.
>
> A limited number of registrations and accommodations will be made
> available at reduced rate to students and others demonstrating
> financial need.
>
> ---------------------------------------------------------------------
> 1993 PROGRAM COMMITTEE
>
>
> L O C A L:
>
>
> > Michael Benedikt
> Professor,
> School of Architecture
> The University of Texas at Austin
> Director, Graduate Interdisciplinary Studies
> CEO, Mental Technology Inc.
> email: benedikt@xxxxxxxxxxxxxxxxxxxxxxx
>
> > Richard Cutler,
> Researcher, School of Communications
> Department of Radio, TV and Film
> The University of Texas at Austin
> email: dcutler@xxxxxxxxxxxxxxxxxx
>
> > Don Fussell
> Director, Advanced Technology Group
> Applied Research Laboratories (ARL), and
> Professor of Computer Sciences
> The University of Texas at Austin
> email: fussell@xxxxxxxxxxxxx
>
> > Erik Josowitz
> Partner, ZERO-G Design
> erik@xxxxxxxxxxxxxxxxxxxxxxx
>
> > Marcos Novak
> Professor,
> The School of Architecture
> The University of Texas at Austin
> Director, Graduate Advanced Design Studies
> email: novak@xxxxxxxxxxxxxxxxxxxxxxx
>
> > Bruce Sterling,
> Writer, Austin.
> email: bruces@xxxxxxxxxxxxx
>
> > Allucquere Roseanne Stone
> Director, Center for the Study of Virtual Systems, and
> Professor, School of Communications
> The University of Texas at Austin,
> (recently of The University of California at San Diego)
> email: success@xxxxxxxxxxxxxxxxx
>
>
>
> (I N T E R) N A T I O N A L:
>
>
> > Akira Asada
> Professor
> Kyoto Institute for Economic Research
> Kyoto University, Japan
> (Curator, The Museum Inside The Telephone Network,
> InterCommunication '91)
>
> > John Perry Barlow
> Electronic Frontier Foundation
> Wyoming, San Francisco
>
> > Michael Century
> Director of Program Development
> Banff Centre For The Arts,
> Alberta, Canada
>
> > David Gelernter
> Professor of Computer Science
> Yale University
>
> > Robert Jacobson
> CEO, Worldesign
> Seattle, Wa.
> (Formerly of HITLab)
>
> > Brenda Laurel
> Researcher,
> Interval Research Group
> Palo Alto, Ca.
> (Formerly: Telepresence Research, Inc.)
>
> > William Mitchell
> Dean, School of Architecture and Planning
> MIT, Cambridge, Ma.
>
> > J. Wesley Regian
> Senior Scientist
> Armstrong Laboratory
> Brooks AFB, Texas
>
> > Warren Robinett,
> Director, Head-Mounted Display Project
> Dept. of Computer Science
> University of North Carolina.
>
> > Martin Tuori
> Keyword Office Technologies
> Calgary, Alberta
> (Formerly: Director of Strategic Research
> Alias Research Inc. Toronto.)
>
> > Alan Wexelblatt,
> Advanced Human Interface Group
> MIT Media Lab, Ma.
>
> ----------------------------------------------------------------------
>
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