[design] regarding museum queries

To: design-l
Subject: test (poem?) by whomever
Date: Sat, 17 Apr 1999 07:44:29 -0400

[architecture as interface comes with the architecture of schizophrenic
interfacing...]

[buildings constantly move, doors can be windows, windows can be doors,
stairs to Pilate are climbed annually on knees, walls may soon all talk,
floors will mostly remain flat, ceilings with sprinklers are virtual skies
that harbor emergency rain, roofs probably more than anything manifest
architecture's shape, lights, camera, Africa, machines to create
architecture with, furniture and painting as one, utilities that never fail
(sic), plants, of course, grass gets high, sidewalk, siderun, sidecrawl,
sidesit, sideroll-over, driveway complete with Jeep, garage sale as
museum,..]

and through the fanlight
flies the fanmail
like a pigeon
with a fantail

=====

1999.05.27
www.museumpeace.com/01/0001.htm
camouflaged irony I'm sure

=====

To: design-l
To: architecthetics
To: archipol
Subject: Happy Saint Helena Day
Date: 2001.08.18 15:32

[snip]

Then I took Ron to Ryerss Mansion and Museum in Burholme Park (near where my
Mom lives). I've 'rediscovered' this place last December. It's one of those
places you pass all the time, but never bother to look inside of. It's my
new favorite place, and I think one of Ron's now too. I describe it as
"'Venturi Shops' 100 years ago" because the VSBA 1995 exhibit Venturi Shops
unwittingly reenacts exactly what Ryerss Mansion and Museum is, namely an
exhibition of things bought during excursions of India and the Far East
(albeit 100 years ago). Because Ryerss is actually a museum of someone's
shopping, there is an interesting Koolhaasian reenactment manifested here as
well. Additionally, I tell Ron my new typological interest is houses that
morph into museums, of which Ryerss Mansion is a prime example of as well.

[snip]

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design-l
re: WTC design study
2003.02.27 11:02

Now I get it. The whole WTC design event so far is more than anything a
museum of lobbies(?).

In the [virtual] future, there will be a series of online exhibits at
www.museumpeace.com beginning with:
Museum Collecting Point One: Monument Hysterique.

Ms. Curious:
"So what do you do?"

Mr. Nimiety:
"I collect museums."

=====

a rose is a rose is a rose
http://search.ebay.com/_W0QQfgtpZ1QQfrppZ25QQsassZmuseumpeace

=====

2001.02.01
"In the future everything will be an advertisement."
http://www.archinect.com/forum/threads.php?id=13754_0_42_0_C

=====

2005.02.01
"Museum Comes To Us: Art in 2050"
http://www.artnet.com/Magazine/features/cfinch/finch2-2-05.asp
missing footnote:

To: design-l
Subject: architecture in cyberspace?
Date: Wed, 15 Sep 1999 12:37:46 -0400

[snip]

First, I said, "I'd hate to see the virtual merely become a reflection of
the real." This means I'd hate to see architects/designers/theorists neglect
an investigation of the inherent qualities of the virtual/cyber realm, where
they can find virtual/cyber's own "natural" order. For example, one huge
difference between architecture in the real world and architecture in
cyberspace is that in cyberspace actual buildings are redundant, indeed a
real auction house that does what eBay does couldn't even be built. Another
difference between real architecture and cyber architecture is that one goes
to real architecture whereas cyber architecture comes to you. It may simply
be that "real" architects have to begin also thinking about what it means to
design architectures that go to people.

[snip]






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